AddEdep(G4double aEdep) | TUAB_EventAction | [inline] |
AddRange(G4double aRange) | TUAB_EventAction | [inline] |
BeginOfEventAction(const G4Event *aEvent) | TUAB_EventAction | |
EndOfEventAction(const G4Event *aEvent) | TUAB_EventAction | |
SetEkin(G4double aEkin) | TUAB_EventAction | [inline] |
SetX(G4double aX) | TUAB_EventAction | [inline] |
SetY(G4double aY) | TUAB_EventAction | [inline] |
SetZ(G4double aZ) | TUAB_EventAction | [inline] |
TUAB_EventAction(TUAB_RunAction *aTUAB_RunAction) | TUAB_EventAction | |
~TUAB_EventAction() | TUAB_EventAction |